Build the strongest Warship in the world - Check out the Leader Board! Performance is realistically simulated. You will be competing against Warships from around the world. This app has been updated by Apple to display the Apple Watch app icon. Several weapons have been revamped. The starting position of enemies in missions has been changed, it is now chosen randomly. The rudder has been changed to be reset to the default value with a double tap.
Now the suggestions 1. Planes and anti aircraft, I think you should add like a anti aircraft camera that you can easily get in and back out, because the aircraft are way to hard to hit. Oh wait you should add a arrow at the start from scratch pointing where your camera will be facing. First of all, I really enjoy this game. It is nice to be able to build your own ships and battle with other players. If it does happen to get updated, I think a few things would be nice to add.
First, a better multiplayer system. It takes forever to be matched with another player. Second, a user-created level system. This would allow players to create their own missions, and even publish them, but for a small fee. Third, a co-op mode. High school students grew up online and in video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work, while employing an engineering design process.
To begin the unit, students discuss an engineering design process and decide how they will use it to organize their work in this unit. Then, students engage in design processes using easily available materials and exploring boat designs in water.
In the second half of the unit, students transfer these concepts to the FLEET simulator and use it to solve engineering design challenges. FLEET uses simulated naval missions to engage students in naval engineering. The game, curriculum, and all associated resources are free. Educators across the country are adapting parts of the FLEET curriculum to support instruction in forces and motion, while introducing the engineering design process to their classrooms.
FLEET has been used by hundreds of students in dozens of schools across the country. High schools implementing FLEET as part of their kinematics curriculum can use the free lesson curriculum, which usually takes classes about three weeks to complete. This unit gives students conceptual understanding and computational experience with force, average velocity, acceleration, power, work, and momentum. Students first design their ship in the Drydock interface.
Using a modular design, students select different engines, propellers, rudders, helicopters, cargos, etc. There are over , possible combinations, and that does not take into account the infinite possibilities for water stored in ballast tanks. Students then test their ships in the simulator. The data collection tests include a Speed Test to make sure the ship is quick, a Maneuverability Test to make sure the ship will not collide with sailors needing rescue, and a Rescue Practice so students can practice using the rescue boats and helicopters used to facilitate these types of missions.
Some schools, districts, and states use a specific engineering design processes e. Our curriculum also links to a generic model described by NASA in six short videos that classes use to create their unique processes. The first FLEET lesson starts with students learning about an engineering process and then coming to a class consensus about the engineering process students will use throughout the unit. Like many lessons in our curricula, the lesson ends with students creating an artistic artifact that documents their agreed-upon process.
These artifacts can be placed on classroom walls to remind students of their engineering process. At this point, students should understand the expectations for how they will engineer solutions together. The next step is engineering solutions to several challenges. Classes have used challenges from local and familiar issues to naval-focused problems, like how to work on the bottom of an aircraft carrier.
Each of these lessons begins with students discussing the problem as a whole class, then breaking into small groups. Students engineer solutions in teams by imagining possible ideas, researching aspects of their proposed solutions, and preparing materials to share their proposed ideas to the class. Explore and gather materials needed to build legendary ships!
Soon they will call you a legend as well. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Steam is learning about this game. Languages :. English and 18 more. Publisher: President Studio.
Franchise: President Studio. Share Embed. Add to your wishlist and get notified when it becomes available. Request Access. View Community Hub. Join our Discord! Check out! About This Game No one ever said becoming a shipwright would be easy, but you know what you are doing.
You will turn this tiny dock into a giant shipyard in which you will build legendary ships and boats. With the help of up to 3 of your friends, you will become the best shipwright on this side of the globe. Choose from a selection of ships based on real-life blueprints and show off your skills as a shipwright!
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